When I played Hazelight’s last game, It Takes Two, back in 2021, it was with an ex who’d had different ideas about where our ...
Swedish game maker Josef Fares of Hazelight Studios talks about creativity over profits as he prepares to release Split Fiction this year.
"We need to adapt to it," Fares tells VGC in a new interview. "I can understand the fact that some people could lose their ...
Ubisoft did announce that a remake of the original Splinter Cell was in development at its Toronto studio back in 2021.
Split Fiction creator Josef Fares is living proof that studios like Hazelight don't need live-service games to be relevant.
The depth and variety means "Split Fiction" feels poised to become yet another Hazelight couch co-op classic, perfect to play ...
Josef Fares is on a mission to put storytelling first in video games, slamming money-driven designs for stifling creativity.
Josef Fares has had a foot in both the worlds of film and video games, but he's not split when it comes to his game strategy.
Let’s face it. I died a lot in Split Fiction when I played it with a partner at a preview event held by Hazelight and Electronic Arts. But I got right back up and went back into the fray. And I really ...
Josef Fares, the director of It Takes Two and the upcoming Split Fiction, said that Hazelight Studios will never make a ...
The Hazelight chief knows companies have to make money, but wants to see more developers focusing on "what they believe in." ...
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